Featured Story #1
Gaming miniature giant Games Workshop is pressuring an author to stop using the term "space marine," and Amazon has taken her e-book off sale in response to a request from the company. The author, MCA Hogarth (who also writes a business column/Webcomic for artists),... [Read more...]
Featured Story #2
This is a big week for comics, because in the pages of one book the editorial staff at Marvel pushed a major Marvel character into the realm of the dead. While death often isn’t a big deal in comics, as characters can die and return within the span of just a few issues, this... [Read more...]
Featured Story #3
Here’s a story from MSN that expands on some of the history on that fateful day…. It’s strange how wars are remembered — and forgotten. On this day, Dec. 7, let’s honor Pearl Harbor’s fallen and never forget that the awful attack was one of several... [Read more...]
Featured Story #4
Telltale has announced that the final episode of The Walking Dead game series, subtitled "No Time Left," will be available November 20 on the PlayStation Network in North America, and then on November 21 in the EU alongside Xbox, PC, Mac, and iOS versions. Telltale... [Read more...]
Featured Story #5
The rate of growth of "Star Wars: Episode 7" talk is escalating. In less than a week, we’ve moved from wild speculation to what is now being reported as the first major rumor as to who will direct the first installment of a new trilogy. Steve Weintraub over... [Read more...]
Warner Bros. has acquired the film rights for seminal roleplaying game Dungeons and Dragons, according to Deadline.
The project arose out of a script based on Chainmail, a medieval (eventually fantasy) miniatures game designed by Gary Gygax and Jeff Perren and released by Guidon Games. Rights were later acquired by TSR, and ultimately acquired by Hasbro subsidiary Wizards of the Coast as part of its purchase of TSR assets. Chainmail was closely connected to Dungeons & Dragons, created a few years later by Gygax and Dave Arneson. WotC last used the brand in 2002, as its fantasy miniatures line (see "WotC Cans ‘Chainmail’").
The Chainmail script was written by David Leslie Johnson, who wrote Wrath of the Titans, a couple of episodes of The Walking Dead, and Red Riding Hood. He’s also been a frequent assistant to Frank Darabont, so has learned from one of the best. Teh script will be adapted to the D&D property.
One troubling association: one of the producers is Courtney Solomon, who directed the 2000 Dungeons & Dragons feature, not a triumph.
D&D, of course, is one of WotC’s foundational properties, but its recent sales have not reflected its level of awareness and cultural influence. Over the years over $1 billion worth of D&D products have been sold, but currently the brand is in an interregnum period. WotC has recently been reprinting earlier editions (see "WotC Does ‘White Box’") as it goes through an extended period of development on the D&D Next edition (see "‘D&D Next’ for ‘D&D Encounters’").
Dell is pulling back the curtain on the XPS 18, its new portable all-in-one. This machine is a natural competitor to the Sony VAIO Tap 20, with a built-in battery rated for five hours of runtime, although it weighs a much lighter 4.85 pounds (versus a whopping 11.4). Still, though the XPS 18 can function as a tablet, it’s portable in the sense that it can move from office to living room; it’s not going to accompany you on daily subway rides.
With an 18.4-inch, 1080p display, the XPS 18 makes for a pretty enormous slate, and we were only comfortable holding it in our hands for a few minutes, though resting it on our lap worked well. The AIO sports flip-out plastic feet on its backing, and these can prop up the device vertically or at an angle. Of course, you can also use the XPS 18 as a tablet by simply laying it flat on a table or desktop, and this is the ideal mode for playing games and the like on the 10-point touchscreen.
Comic Book News
Famed comic artist and editor Carmine Infantino has passed away; he was 87. Infantino began working as a comic artist in 1942, during the Golden Age of Comics, but was best known as a key architect of the Silver Age of comics, which began in 1956 with Showcase #4, in which Infantino created the new version of the Flash with writer Robert Kanigher under editor Julius Schwartz.
In the following years, Infantino worked a number of books for DC and eventually made his way to Batman, where he redesigned the team with writer John Broome. He also co-created Deadman with writer Arnold Drake and co-created Batgirl (Barbara Gordon) with Gardner Fox.
By the mid-sixties, Infantino was designing every cover in DC’s line and was eventually promoted to editorial director, where he hired Dick Giordano and promoted Joe Orlando, Joe Kubert, and Mike Sekowsky to editor. Neal Adams, Dennis O’Neil, and Jack Kirby were hired by DC during Infantino’s tenure.
Infantino was promoted to publisher in 1971 and held that position until 1976, when he was replaced by Jenette Kahn and returned to drawing comics. He worked for Warren, Marvel (where he drew its bestselling Star Wars title), and DC until his retirement in the 90s.
DC’s top three publishing executives all offered thoughts on Infantino’s passing.
"His contributions to the comics industry and to DC Comics in particular are immense and impossible to quantify," DC Entertainment President Diane Nelson said. "Our thoughts are with his family, friends and fans during this difficult time."
"Carmine was a legend," DC Co-Publisher Jim Lee said. "The number of classic covers he created are innumerable. His influence, reach and impact is humbling and will always live on."
"There are few people in this world that have had as much of an impact on the industry as Carmine," DC Co-Publisher Dan DiDio said. "He bridged both the Golden and Silver Ages of comics… He will be greatly missed, but his legacy will remain forever."
Game Salute’s Chief Sales Officer James Takenaka was on hand at the recent GAMA Trade Show, and was kind enough to reveal a few insights about the company’s plans for its Princess Bride licensed games, and a couple of it’s latest and greatest releases.
The Princess Bride
Game Salute plans to release two different types of games based on The Princess Bride film. The first game will be a party-style game for large groups, called Princess Bride: Prepare to Die. Takenaka describes the idea behind the game:
"We are working on different kinds of party games, and what we call storybook games. Our first release is going to be Princess Bride: Prepare to Die. It’s kind of a party game format, but it’s kind of an Apples to Apples version of Princess Bride. You’ll be like, ‘Hello, my name is Arnold Schwarzenegger… you ate my pie, prepare to die!’ or something like that. And there will be a judge, who determines what the best mixture of the statement was."
Princess Bride: Prepare to Die is schedule to release at Gen Con.
The second Princess Bride game is intended to be a series of tabletop games that allow players to re-create scenes from the film:
"What we’re looking at doing is a bunch of mini games, where you can play just a mini game of a certain chapter in the story of the Princess Bride, or you can put all those little mini games together to play out the whole movie."
The Princess Bride: The Board Game is expected to release in time for the holiday season.
In addition to the forthcoming Princess Bride games, Game Salute recently released two new titles that Takenaka believes will become some of the company’s best-sellers. Both games were released on March 15th: