Left 4 Dead 2 – New Characters And A New Setting – Daytime

June 2, 2009 by tcgames 

Max Brooks’ imaginative novel World War Z tells the story of a zombie apocalypse from multiple perspectives, invoking new characters and locations with every chapter. It’s a great story that is basically unfilmable. But that sort of episode treatment is the first thing that came to mind as I watched the trailer for Left 4 Dead 2 (press release here), in which Valve revisits their own unique zombie apocalypse in a new location, with new characters, and during a completely new time of day. Namely, day.

Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more…

Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.

While the basic gameplay doesn’t seem very different, chainsaws notwithstanding, I’m glad to see Valve concentrating on something they do so well: character. And not just people, but places.

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