First ASUS G55VW Gaming Laptop Spotted and Priced
April 21, 2012 by admin · Leave a Comment
ASUS‘s G-series has been warming the laps of gamers for a while, whether it’s the smart G74 or the elder statesman G73JH. The newest splinter of the G-team, however, is the G55 line. Right now, it’s the G55VW-DS71 that’s just had its specifications splayed out for all to see.
It’ll be a quad-core i7-3610QM Ivy Bridge chip calling the shots, with a 2GB NVIDIA GTX 660M providing graphical backup. A solid 12GB of DDR3, 1,333MHz RAM and a 750GB HDD will come with the configuration mentioned here. There are two drive bays, though, so you can set it up to your liking, and higher spec versions of this 15.6" machine will be coming in the future.
It’s only up for pre-order at the moment, but $1,475 will make sure it finds its way to you once released, hopefully around the end of this month — the Intel gods willing.
Midway adds iCade support to its Arcade app
April 20, 2012 by admin · Leave a Comment

Do you have an iCade? Do you like playing old arcade games like Spy Hunter or Rampage? Well if you answered yes to both of those questions, we’ve got some good news for you. Midway has just updated its Arcade app with iCade support.
For those that aren’t familiar with the iCade, it’s ThinkGeek’s miniature arcade cabinet that allows you to play iPad games.
The list of iCade-compatible games is rapidly growing, and now includes Midway Arcade with the following titles…(…)
Guns of Icarus Online flies this August for PC and Mac
April 10, 2012 by admin · Leave a Comment
Guns of Icarus Online, a steampunk airship combat simulator, which was shown this past weekend at PAX East, will launch sometime in August.
"We plan to be in closed beta until middle of July, then we’ll be opening the game up to more players," Muse Games founder Howard Tsao told Joystiq. "And our current target launch date is middle of August for PC/Mac on Steam."
The game features a class-based crew of four flying airships, using a variety of gun emplacements and airship types to blast others out of the sky. The methodical PvP battles are expected to support 32 players.
Tsao tells us the closed beta, which should be ready in a couple weeks, will invite Kickstarter supporters, with info on more invites posted on their site as capacity grows
Skyrim 1.5 live on 360, hits PS3 ‘this afternoon’
April 5, 2012 by admin · Leave a Comment
Skyrim version 1.5 is now live on Xbox 360 and should be live on PS3 “later this afternoon,” according to Bethesda VP of PR Pete Hines.
This update contains, among other things, the addition of kill-cam cinematics for projectile weapons and spells, as well as new kill animations for melee weapons.
Check out all the newness in the trailer above, and check out the full patch notes after the break.
Continue reading Skyrim 1.5 live on 360, hits PS3 ‘this afternoon’
‘Abaddon’ Board Game by Toy Vault and Richard Borg
December 9, 2011 by admin · Leave a Comment
Toy and game manufacturer Toy Vault will be publishing a new mech-fighting board game designed by Richard Borg (Memoir 44, BattleLore). The new game, entitled Abaddon, is expected to release in 2012.
The game is set on the planet Abaddon, a desolate wasteland that produces “Feronium.” Two factions fight for control of the resource using mechanized suits called “Links.”
Battles take place on a 28” by 19” game board using 32 detailed miniatures and 18 free-standing landscape features. The game system utilizes a deck of 100 cards representing offensive and defensive weapon systems and special battle dice. Unpredictable and random events and malfunctions are resolved through the use of special “Wild Fire” cards. 15 mission scenarios are included.
Abaddon is designed for two to four players.
Update On FFG’s Release Of Merchant Of Venus
December 5, 2011 by admin · Leave a Comment
Fantasy Flight Games has announced that it will release its new edition of Richard Hamblen’s Merchant of Venus board game in February. This is notable because in October both FFG and Stronghold Games announced that they were releasing new versions of the board game of space trading originally published by Avalon Hill in 1988. FFG got its license from Hasbro/Avalon Hill while Stronghold had signed a contract with the game’s designer (see “Dueling Merchants”).
When contacted by ICv2, Stronghold’s Stephen Buonocare declined comment on the potential FFG release of the Merchant of Venus game in February, but referred to previously published remarks on the situation, which expressed admiration for Fantasy Flight Games and a hope that the two parties who issued the licenses (Richard Hamblen and Hasbro, which claims that it acquired the rights when it purchased Avalon Hill) will come to some sort of resolution of their differences.
FFG did not respond to a request for comment for this article.
If FFG does release its updated version of Merchant of Venus, which according to FFG “remains true to the game’s magnificently campy core while expanding the game in surprising ways that will cause even the most hardcore fan to celebrate,” it appears unlikely that Stronghold Games will publish its version based on remarks made by Stronghold’s Kevin Nesbit quoted on Boardgame Geek.
FFG’s Merchant of Venus is listed for shipping in February with an MSRP of $59.95.
Keltis HD For iPad & iPhone
December 2, 2011 by admin · Leave a Comment
Found a bit of news about Keltis by Reiner Knizia for iOS from the very cool site iPadboardgames.org…
Last year, we reviewed Keltis on the iPhone. A large portion of the critique at that point related to the fact that there was no HD version, and that it seemed like any further developments would disappear into the ether.
We have now been proven wrong. Keltis HD is not just simply a template update, but rather a revision of the existing iOS property into something that uses the iPad smartly.
Gameplay
As previously noted, the gameplay itself is not overly difficult to comprehend. You have four columns, each with a scale of -4 to 10. Your purpose is to advance your stones up these columns to a predetermined ending point. At the end of the game, your score is the sum of your columns, plus a relevant modifier.
The game works through developing ascending or descending runs of cards. Each column has an associated card suit. You use these suits to build a chain of cards in ascending or descending order. Since the cards you can draw are reasonably random, you have to make a judgement about whether to play a card you have or wait for a better card. You can only progress a stone when you can play a card, and if you dither about too much you’ll be left behind as your opponents streak ahead. As you progress along a particular column, the first stone there will encounter a number of bonuses. These include the ability to advance other stones, and the collection of wishing stones, which are also important to the final score. The trick is to remember that you don’t need to have an optimal game, only one that’s a bit better then the opponents’.
The game ends when there are five stones in the final three rows from any players in the game. It also ends when the last card is drawn.
Visit iPad Board Games For The Rest Of The Story
Giant, HUGE LAN Party In Sweden
November 30, 2011 by admin · Leave a Comment
What does a legion of Swedish LAN party-goers and a 120Gbps internet connection look like? Something like this. Dreamhack, officially (by Guinness Book of Records, no less) the world’s largest LAN party, offered up all sorts of gaming thrills along the lines of StarCraft II and Counter-Strike to the 12,000 attendees.
It looks like the air was thick with excitement, perspiration — and hopefully a little air freshener.
Bethesda Ships 7 Million Copies Of Skyrim
November 17, 2011 by admin · Leave a Comment
Bethesda’s Skyrim has received stellar reviews since its release last week.
Image courtesy Bethesda
Bethesda has shipped 7 million copies of The Elder Scrolls V: Skyrim, garnering approximately $450 million in global sales, the publisher said Wednesday.
Over 280,000 players simultaneously accessed the PC version of Skyrim during its first 24 hours of availability on digital distribution platform Steam, setting a new record for the most concurrent players on the service, Bethesda added.
The open-world role-playing game has been lauded by critics since its release last Friday. It currently holds a 96 on review aggregating site Metacritic.
Wired.com gave Skyrim a perfect score in our review last week.
Merchant Of Venus Reprint Up For Grabs?
October 24, 2011 by admin · Leave a Comment
Both Fantasy Flight Games and Stronghold Games have announced that they’ve licensed the rights to reprint the 1980s Avalon Hill game Merchant of Venus. Stronghold announced a license from designer Richard Hamblen, and that its release will be titled Richard Hamblen’s Merchant of Venus. FFG announced a license from Avalon Hill parent Wizards of the Coast, and that its March 2012 release will be titled Merchant of Venus.
Stronghold believes the license is Hamblen’s to give. “Stronghold Games feels very strongly that the license is solely Mr. Hamblen’s to offer, and he has selected Stronghold Games for the reprint,” a statement from the company said.
FFG signed its license with WotC/Hasbro over a year ago, according to the company, and has been working on republishing the title since. FFG’s info on its release implies that some rule changes have been made in its edition. “We’ve been working hard to produce what will be a fantastic edition of Merchant of Venus, one that remains true to tis magnificently campy core, while expanding the game in surprising ways that will cause even the most hardcore fan to celebrate.”
Original Avalon Hill version
Both companies appear to believe that the other acted in good faith, but is mistaken about who controls reprint rights (designer Hamblen, or Avalon Hill). A statement by FFG President Christian Petersen says that his company is “in open communication with both Hasbro and Stronghold on this, and will be digging into more details next week to clarify the issue.”
It would seem that the nature of the Avalon Hill rights to the game is the key issue on which this dispute will turn: does Avalon Hill still have publishing rights to Merchant of Venus, or have they reverted to designer Hamblen?








