Earthrise MMO Now Accepting Beta Applicants
The upcoming sci-fi MMO Earthrise has just begun accepting applicants for beta testing, according to a news blurb on the game’s official site.
Though it may not have the cachet of Champions Online, Earthrise is one of my most anticipated upcoming online games simply by virtue of its gorgeous art style. Everything I’ve seen so far perfectly balances dystopian and futuristic in a really appealing way.
I’m withholding any firm support for the game until I actually play it, but as the beta is free I will certainly urge any of you with an inkling of MMO affection to sign up. The worst you’ll lose is a few minutes of your time, and you might find yourself engrossed in the next big online world.
Beta Sign Up[Earthrise]
Source: GameLife
City Of Heroes Issue 13 Goes Live!
December 3, 2008 by tcgames · Leave a Comment
Months in the making, delayed when the Mission Architect was pushed to next year, finally finally, City of Heroes Issue 13 is live! Yesterday saw the servers go down for one of the largest content pushes ever by the NCsoft development team. The patch notes are up on the official site, and they’re simply monsterous. We’ve been through this list before, but it’s worth going over again: new story arcs for the Midnight Squad, new story arcs for Cimerora, the all-new Merits reward system (which was featured in an exclusive interview here on the site), Day Jobs, new powersets, multiple builds, a huge PvP revamp … it’s exhausting just to mention, let alone consider playing.
For a ‘thousand foot view’ of Issue 13 and its philosophy, be sure to check out our extensive interview with Brian Clayton and Matt Miller all about the “Power and Responsibility” super-patch to this venerable superhero MMO. During that chat we also talked about the future of purchaseable content packs in the game, something we think we’re likely to see new talk of soon. Be sure to check out the links above, read up on the full official patch notes, and dig in to our coverage of City of Heroes Issue 13. Excelsior!
Source: Massively.com
DC Universe Online Launching In ‘Early 2010′?
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Sony Online Entertainment’s upcoming superhero MMO based on the DC comics franchise, DC Universe Online (PC, PS3), won’t hit our hands until sometime around early 2010, according to the game’s lead writer.
“It launches I think in early 2010, it could be late 2009,” said comics writer Geoff Johns to MTV.
Johns–whose writing resume includes stints on such comics as Justice Society of America, Green Lantern, 52, The Flash and Action Comics–has scripted the overall story and universe of Universe, and says the game will delve deep into the DC archives.
Source: ShackNews.com
Diverting Power During Combat In Star Trek Online
November 28, 2008 by tcgames · Leave a Comment
This edition of Ask Cryptic is especially interesting for Star Trek fans wanting to know how combat is going to play out in Cryptic’s Star Trek Online. We now know that it will be possible to divert power from one system in the game to another. So a player will be able to drop engines by 40% and boost weapons with that diverted power, allowing them to make a heavier attack.
Related to this is the new knowledge that there won’t be a “mana bar” style power system in the game. Players will never have to worry about being able to fire their phasers because their energy is too low, but of course if they divert too much power from said phasers they won’t be hitting very hard with them. Another possibility — although unconfirmed as far as we know — would be if your phasers were damaged too much from concentrated fire.
Finally, we’re happy to hear that Cryptic is certain that a grouping of smaller ships will definitely be able to take down a larger battleship. This means that Star Trek Online’s leveling system will not be the norm, another plus for anyone hoping that the game won’t be “WoW with starships” or anything of the sort.
Source: Massively.com


