New Pulp Adventure For Savage Worlds From Triple Ace Games
January 27, 2009 by tcgames · Leave a Comment
From their site: Pulp is back here at Triple Ace Games as we continue are epic two-fisted adventures with Island of Terror. Written by, who else no other than Wiggy! This cool adventure for Savage Worlds takes your heroes to a lost world in which crazed savages and terrifying dinosaurs are out to get them!
Daring Tales of Adventure #09: Island of Terror
Crazed Savages & Terrifying Dinosaurs… Welcome to the Island of Terror!
When a scientific mission to a previously unexplored island off the South American coast goes missing, it is up to the brave and fearless heroes to come to the rescue! But all does not go well, for the rescuers soon become stranded on the mysterious, jungle-swathed island. Exploration brings the heroes into contact with degenerate tribesmen, ferocious beasts from a bygone age, deadly traps, and vile Nazis plague our heroes every step of the way.
Can the heroes discover what happened to the lost expedition? Will they end up as dinner for the local inhabitants? Are they capable of decoding ancient hieroglyphs in order to avoid a terrible fate? Can they thwart the Nazis’ dastardly plan?
Find out in this action-packed pulp adventure from Triple Ace Games!
This adventure is part one of a two part story. You will require Daring Tales of Adventure #10: Kingdom of the Blood Gods to run the complete adventure. Kingdom of the Blood Gods picks up the action exactly where this issue ends! Read more
Video Review – Ghosts of Albion RPG by Eden Studios
January 18, 2009 by tcgames · Leave a Comment
This is part four of our posts on Kurt Wiegel’s reviews of Eden Studios’ Cinematic Unisystem titles. This time: Ghosts of Albion.
Set in London at the dawn of the Victorian age, players join in the fight to keep the ever-present forces of evil at bay. Whether fighting a demon prince or even a band of infant stealing faeries, the battle wages on. Characters can join the fight as normal humans, ghosts, mysterious faeries or even wield the magic of the Protectors themselves. All against a backdrop of Victorian England with a dark supernatural undercurrent.
Based on Amber Benson and Christopher Golden’s wildly popular BBCi drama “Ghosts of Albion” and includes new material from the creators themselves, featuring new fiction and a complete, ready to run adventure.
The “Ghosts of Albion RPG” features the Eden “Cinematic Unisystem” game system, designed by award winning game designer C.J. Carella, and written by Timothy S. Brannan (previous work includes the “Buffy the Vampire Slayer RPG”).
“Ghosts’” Other features include:
- New rules designed to fit the grittier Victorian age, but still compatible with other Cinematic Unisystem games from Eden.
- Rules for playing everything from a street-side flower salesgirl to ancient ghosts, and inhuman faeries all united for the cause of Humanity and Albion.
- Expanded rules on playing Faerie, Ghost and Vampire characters.
- Full character write-ups for William and Tamara Swift, their ghostly cohorts and the various vampires, ferals, ethereals and demons that stalk the night.
- Expanded magical rules for magical combat and battles.
You can purchase the Ghosts of Albion RPG Corebook HERE Read more
Triple Ace Games’ Pulp Adventures For The Savage Worlds RPG
January 9, 2009 by tcgames · Leave a Comment
These adventures are set for the Savage Worlds gaming system found here.
Daring Tales of Adventure are Triple Ace Games’ new line of pulp adventures. Set against a pre-World War II background of two-fisted, heroic action, each issue contains a complete adventure.
You’ll find four pre-generated characters available for free here. Each hero has his or her advancements from Seasoned (20 XP) to Legendary (100 XP) already mapped out. Completing a Daring Tale of Adventure increases the Experience Points of the characters by 5 XPs, meaning you can run the adventures in the order they’re released with a guarantee of new abilities for the characters each time you start a new issue. All you need do is tick the appropriate advancement box at the start of a new Daring Tale!
The pre-gens are perfect for pick up games, demo games, and convention play as well.
To begin your pulp campaign you just need to buy an adventure, download the sheets, and start rolling dice! By the time the heroes reach the end of this line, you’ll have played through over 450 pages of pulp action!
Here are the current adventures available:
To End All Wars and Chaos on Crete (double issue)
Web of the Spider Cult
Treasure of the Templars
The Talons of Lo-Peng
Sky Pirates of the Caribbean
The Palladium Peril
The Twelfth Gate
Terror of the Z-Bomb
Here is A PDF preview of DTA #1: To End All Wars and Chaos on Crete
Visit Triple Ace Games to see their catalog of Pulp Adventures for the Savage Worlds System
Note: I am not affiliated with Triple Ace Games in any way. I am trying to spread the word about their adventures for the Savage Worlds RPG game system and Savage Worlds itself. I think that Savage Worlds is a far superior RPG system than most out there.
Video Review – Army Of Darkness RPG – Eden Studios
January 4, 2009 by tcgames · Leave a Comment
Part three of our posts on Eden Studios’ Cinematic Unisystem titles is here with Army Of Darkness. Kurt Wiegel’s reviews on role playing games leaves you with a really good idea about the game itself, the basic mechanics, fun factor, setting, and a host of other details.
Here is some information about the Army Of Darkness RPG:
- An introduction to roleplaying and the Army of Darkness story.
A guide to character creation, including ready-to-play champions and companions, as well as specs on the Army of Darkness Cast, for your quick-play pleasure.
The Army of Darkness Unisystem, streamlined for cinematic action and adventure.
Guidelines for bringing the little people together, training them, and pitting them against the forces of evil.
Blow-by-blow instructions for creating Army of Darkness roleplaying game sessions.
A rundown on the Army of Darkness setting, places, people, events, including details on evil clones, demons, undead, and other critters.
Fleshed-out new setting suggestions, taking your Army of Darkness game in freshly gruesome directions.
A complete adventure to get the horror and hilarity under way right away.
Enjoy the review! Read more
Paizo Publishing & Monte Cook Release New 3.5 Hardcover
January 3, 2009 by tcgames · Leave a Comment
Press Release:
In cooperation with Malhavoc Press, Paizo Publishing will release Monte Cook’s Collected Book of Experimental Might, a compilation of alternative rules for the 3.5 edition of the world’s most popular roleplaying game. The 143-page hardcover book releases January 28, 2009, and retails for $29.99. Reports from retailers and distributors suggest that a strong, loyal audience remains for the 3.5 edition, and this new release brings together two of the most popular forces in 3.5 publishing.
“I couldn’t be happier working with Paizo on this,” said Monte Cook. “I think fans of 3rd edition, 3.5, and Pathfinder are going to find something in this book that will enhance or invigorate their campaign, and Paizo Publishing is just the company to get it out there and do it right.”
The new hardcover will include:
- A spell progression system redefining spell levels from 1 to 20
- New rules for fighting domains: areas of specialization like Two-Weapon Fighting, Mounted Combat, and Fighting Dirty, as well as techniques based on agility, speed, strength, and intellect—the 15 domains provide new abilities to fighter types willing to devote themselves to a focused path
- A retooling of the feat system, with three new concepts—double feats, oblation feats, and uberfeats—and dozens of new choices
- Special benefits for choosing a feat as a fighter bonus feat, reinstating the fighter class as the king of feats
- New rules for healing and curative magic
- Powerful magical disciplines that allow wizards, clerics, druids, paladins, and rangers to have magic always active
- The runeblade, a base class that combines magic and martial skill without the need for spells
- Additional skills, feats, and combat rules
- Dozens of spells and magic items
ABOUT MONTE COOK
Monte Cook has worked professionally in the game industry since 1988 for companies including Iron Crown Enterprises, TSR Inc., and Wizards of the Coast. He is a codesigner of Dungeons & Dragons® 3rd Edition and author of the Dungeon Master’s Guide. He has designed dozens of popular roleplaying books through his own company Malhavoc Press and also has authored miniatures games, novels, comic books, and short stories. Read more
Video Review – Buffy the Vampire Slayer RPG by Eden Studios
This is going to be part one of a three part piece. Eden Studios’ Unisystem is a very easy system to get people introduced into roleplaying games. A modification of the Unisystem, called ‘Cinematic Unisystem’ uses a streamlined version of the classic Unisystem set of rules.
Buffy the Vampire Slayer uses the ‘Cinematic Unisystem’ rules and does so in a very clean, efficient, and extremely fun way. Character generation is painless and players can get into the action very quickly with little downtime for bystanders during combat.
Inside the book, you will find:
- An introduction to roleplaying and the Buffyverse
A roleplaying guide to all seven season of Buffy the Vampire Slayer
Detailed character creation, including pre-constructed Heroes and White Hats for your quick-play pleasure
Roleplaying specifics for the entire Original Cast, from Buffy to Dawn, including their wild and wacky changes
The Buffy Unisystem, streamlined for cinematic slayage and sneakage
A primer on magic mojo, for those who dare
A guide to the hotspots of Sunnydale
The monsters of mayhem, all stat-ed out and ready-to-slay, and the skinny on every season’s Big Bad
Blow-by-blow instructions for creating Buffy roleplaying Episodes, Seasons, and Series
A complete Episode to get slaying fast and easy A guide to Buffyspeak to add sparkle to your dialogue
Here is Kurt Wiegel to enlighten us again on a very solid, fun, and well built roleplaying game… Read more
Video Review – The Call Of Cthulhu RPG by Chaosium
October 9, 2008 by tcgames · Leave a Comment
I started playing this game when it first came out in 1981 and I’ve had a blast playing it. Whether I ran games or just played characters in them, this is one of my favorites. Our group played this fast and loose, treating it more like The Mummy starring Brendan Fraser than a straight horror game.
The game is made by Chaosium and uses the Basic Role Playing system they are famous for. It’s very easy to setup a character and with the percentage numbers used for skills and abilities, it’s also very easy to get someone new to role playing into a game fairly quickly.
I haven’t played this in a while and currently I have the 5th edition set of rules. Kurt Wiegel of Game Geeks offers up a very nice review that explains the overall approach to the game a lot better than I can do so enjoy the review! Read more
Two More Role Playing Systems To Try Out
August 15, 2008 by tcgames · Leave a Comment
After playing the new 4th Edition of Dungeons & Dragons a few times, and integrating some the Arduin Grimoire rules into the gameplay, I’ve done some more research into other systems.
I’ve found two systems that I want to dive into and try out next… Read more
Dungeons & Dragons 4th Edition – My Final Verdict
August 1, 2008 by tcgames · Leave a Comment
I think I’ve made up my mind about the new 4th edition. I think that “out of the box” it’s completely playable but it doesn’t quite suit my needs for a gaming system so here’s what I did… Read more
Free Dungeons & Dragons Resources
June 30, 2008 by tcgames · Leave a Comment
Since getting the new 4th edition of Dungeons & Dragons, I did a search online for resources that would allow me to be creative without the usual headache that accompanies the process.
Well, the fine folks over at DungeonMastering.com have put together a couple of great posts that provide more than enough material to get the DM Juices flowing.
Here are the links to those posts:
Thanks to DungeonMastering.com for researching this material.


